THINGS TO DO LANDING SCREEN
SWIPEABLE DISCOVERY CARDS
High Fidelity Mockups
The mockups were presented to stakeholders helping to inform next phase of the product road map.
I presented my ideas to the my product manager and she was really pleased with my solutions. Particularly, redesigning the deal detail page to include more pertinent information that helps parents plan for the event. She also liked my idea to include a review highlights that uses common phrases from reviews to offer quick summary of people’s thoughts. I ended up speaking with another product manager on the User Generated Content team to further discuss the feasibility of implementing this feature.
While my exact designs were not implemented, they helped the team identify core opportunities to improve and understand how a kid friendly user experience differs from the traditional audience.
My exposure to stakeholders taught me about the balance between low fidelity designs with the expectations of decisions makers in design review meetings. Stakeholders always wanted to see higher fidelity because it was what they were used to seeing. During cycles of downtime, as low fidelity ideas were reviewed, I started sketching more medium to high fidelity items of some of the design patterns / solutions I thought would potentially win out. This allowed me to quickly transition from rough design solutions to more polished mockups, which ultimately improved efficiency of design reviews.